I started in graphic design. I made YouTube videos about Rubik's cubes and Minecraft, needed thumbnails, and making them pulled me into design. In my first year of university I joined ACM as a graphic designer and made posters. My first salaried job was a basic graphic design role.
A year later I was doing UX for a software company in Germany, reworking the core flows of their product. The jump felt huge from the inside. Looking back, most of what I needed I already had. What I lacked was a different way of thinking about the work, and a portfolio that showed it.